A ring of cards on a tilted turntable, each turned to face the way it travels.

$npx kinetograph add grid-forward-orient
Source

The camera orbits and closes in during one slow stroke.

Props

Every prop has a default, so the component renders as it is. Change any of them in Studio or in code.

  • photos

    list

    Photo file names inside public/photos, in order. Items take them in turn and repeat when there are more items than photos.

  • caption

    string = "Forward orient"

    Small line at the bottom left. Empty for none.

  • showHud

    boolean = true

    Show the caption and the counter.

  • aperture

    number = 0

    Depth of field: blur, in px, of a card one focus distance away from the focus plane. 0 keeps everything sharp.

  • drift

    number = 1

    Handheld drift on the camera, as a multiple of the default (about 0.4 degrees and 6 px). 0 for a locked-off camera.

  • radius

    number = 14

    Corner radius of the cards, px.

  • colors.ground

    colour

    Frame edge.

  • colors.ground2

    colour

    Frame centre, slightly lighter.

  • colors.ink

    colour

    Caption type.

  • colors.edge

    colour

    Hairline round every card, or 'none' (the default) for clean edges.

  • count

    integer = 10

    Cards on the ring.

  • radius3d

    number = 700

    Radius of the ring, world px.

  • cardWidth

    number = 400

    Card width, world px. The long side runs along the direction of travel.

  • cardHeight

    number = 270

    Card height, world px.

  • tilt

    number = 40

    Degrees the plate tips away from the screen (0 faces us, 90 is edge on).

  • revolution

    number = 216

    Degrees the ring turns in the move.

  • direction

    clockwise | counterclockwise = "clockwise"

    Which way the ring turns.

  • orbit

    number = 34

    Degrees the camera orbits.

  • distance

    number = 2900

    Eye distance of the wide shot after the crane.

  • chaseDistance

    number = 1150

    Eye distance while riding with the first card.

  • motionBlur

    number = 0

    Camera motion blur shutter in frames, used while the camera moves fast. 0 turns it off.

Compositions

  • GridForwardOrient