The camera orbits and closes in during one slow stroke.
Props
Every prop has a default, so the component renders as it is. Change any of them in Studio or in code.
photoslist
Photo file names inside public/photos, in order. Items take them in turn and repeat when there are more items than photos.
captionstring = "Forward orient"
Small line at the bottom left. Empty for none.
showHudboolean = true
Show the caption and the counter.
aperturenumber = 0
Depth of field: blur, in px, of a card one focus distance away from the focus plane. 0 keeps everything sharp.
driftnumber = 1
Handheld drift on the camera, as a multiple of the default (about 0.4 degrees and 6 px). 0 for a locked-off camera.
radiusnumber = 14
Corner radius of the cards, px.
colors.groundcolour
Frame edge.
colors.ground2colour
Frame centre, slightly lighter.
colors.inkcolour
Caption type.
colors.edgecolour
Hairline round every card, or 'none' (the default) for clean edges.
countinteger = 10
Cards on the ring.
radius3dnumber = 700
Radius of the ring, world px.
cardWidthnumber = 400
Card width, world px. The long side runs along the direction of travel.
cardHeightnumber = 270
Card height, world px.
tiltnumber = 40
Degrees the plate tips away from the screen (0 faces us, 90 is edge on).
revolutionnumber = 216
Degrees the ring turns in the move.
directionclockwise | counterclockwise = "clockwise"
Which way the ring turns.
orbitnumber = 34
Degrees the camera orbits.
distancenumber = 2900
Eye distance of the wide shot after the crane.
chaseDistancenumber = 1150
Eye distance while riding with the first card.
motionBlurnumber = 0
Camera motion blur shutter in frames, used while the camera moves fast. 0 turns it off.
Compositions
- GridForwardOrient