A grid in which every card turns to point at the centre.

$npx kinetograph add grid-center-orient
Source

The twist travels outward into a rosette while the camera rolls and pushes in.

Props

Every prop has a default, so the component renders as it is. Change any of them in Studio or in code.

  • photos

    list

    Photo file names inside public/photos, in order. Items take them in turn and repeat when there are more items than photos.

  • caption

    string = "Center orient"

    Small line at the bottom left. Empty for none.

  • showHud

    boolean = true

    Show the caption and the counter.

  • aperture

    number = 0

    Depth of field: blur, in px, of a card one focus distance away from the focus plane. 0 keeps everything sharp.

  • drift

    number = 1

    Handheld drift on the camera, as a multiple of the default (about 0.4 degrees and 6 px). 0 for a locked-off camera.

  • radius

    number = 14

    Corner radius of the cards, px.

  • colors.ground

    colour

    Frame edge.

  • colors.ground2

    colour

    Frame centre, slightly lighter.

  • colors.ink

    colour

    Caption type.

  • colors.edge

    colour

    Hairline round every card, or 'none' (the default) for clean edges.

  • cols

    integer = 9

    Cards across (an odd number keeps a card at the centre).

  • rows

    integer = 7

    Cards down (odd keeps a card at the centre).

  • cardSize

    number = 160

    Card edge, world px (cards are square so the rosette stays even).

  • gap

    number = 36

    Space between card centres beyond the card size, world px.

  • stagger

    number = 3

    Frames of delay per card of distance from the centre, for the twist to travel outward.

  • bowl

    number = 40

    World px each ring of cards sits further back, so the rosette has depth.

  • roll

    number = 26

    Degrees the camera rolls over the move.

  • startDistance

    number = 2300

    Eye distance at the start.

  • endDistance

    number = 760

    Eye distance at the end of the dive.

  • motionBlur

    number = 0

    Camera motion blur shutter in frames, used while the camera moves fast. 0 turns it off.

Compositions

  • GridCenterOrient